by Whimper » Wed Apr 27, 2011 7:32 pm
I hope someone establishes a forum on the Steam message board community, so I can rave about this game over there too.
The controls are alright, the graphics are cute and simple, and the music has that loop-forever Tetris quality that is appropriate for a game like this.
But the gameplay! It's so brilliant, so addictive. And as a school teacher, I couldn't help but think of the bugs as students. The metaphors there about learning, scaffolding, etc were deep enough that I might almost recommend other teachers play the game. It's entirely possible that everything is just an accident of code and math and I'm just dreaming all this AI stuff, but I swear I noticed:
*Diversity- not all bugs will be able to make the jump to a ramp, others will be way ahead.
*Curiosity- some bugs will diligently explore all those curly nooks and crannies instead of going where asked.
*Boredom- bugs milling about with nothing to do (as in a catch-basin) will eventually find ways to escape, probably by stepping on the faces of their friends.
It's so rewarding to see how a "just okay" system can, with just a few adjustments, get far more bugs to their goal. I'm going to be playing this a lot, I can tell.